Call of Duty: Modern Warfare is set to hit at the end of October, with open betas coming soon. Thanks to the PlayStation Blog, we now know a lot more about the game’s multiplayer mode – including how matchmaking will work, whether any Operators are better than others, and how important doors really are.

Firstly, Design Director Joe Cecot confirmed that multiplayer matchmaking will be based on peripheral and that the game is set to support different peripherals.

This means console players can plug a mouse and keyboard into their console and PC gamers can plug in a controller.

When entering an online game, you’ll be matched to whoever has the same peripheral as you – so it’ll be controller vs. controller, mouse and keyboard vs. mouse and keyboard, et cetera.

Weapon customisation has been improved, with Modern Warfare’s ‘Gunsmith’ mode flaunting between 30 to 60 mods for most weapons.

In-game Operators are set to be purely cosmetic. You can choose from a wide range of Operators to play as in online matches, but none of them offer any benefits or disadvantages over any others.

Last, but definitely not least, doors can now help and/or hinder you. Players can now open doors in multiple ways, including running full pelt into them, sliding into them, carefully and quietly easing them open, or just going all out and blowing them up.

However, each different way of opening the doors can change the way you play. They also now have their own unique auditory cues, meaning you can track your enemies as they move – but they can track you too.

For a roundup of all the new Call of Duty multiplayer features, you can check out the PlayStation Blog post here.

Call of Duty: Modern Warfare is set to release on October 25th, 2019 on Xbox One, PlayStation 4, and PC.

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