ARM’s MALI GPU design promises 3D UI’s with ease

ARM has seen its MALI Graphics Processor Unit design finally embodied into silicon, and is showing the results of their efforts at various events across the globe.

The OpenGL 2.0 MALI GPUs accelerate user interfaces, 2D and 3D maps, games and web browsers and can manage 4x Anti Aliasing without any significant strain, all while keeping overall bandwidth and energy consumption low.

The above video shows our old friends TAT with their Reddish UI being rendered in real 3D space with real lighting effects, all on a 5 inch WVGA screen

The video below shows the Mali-200 GPU in action, showing a Surface-like demo at HD 720p resolution running 3D models at over 30 frames per second.

The Mali GPU’s are targeted at  smartphones, set-top boxes, digital TVs, portable navigation devices, smartbooks and much more, and will next be demoed at ARM TechCon3 in Santa Clara from October 21-23rd.


Read more at ARM’s blog here.


Thanks Foamy for the tip.

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