1)Have you developed Apps for any other platforms before? If Yes What are?
I’ve developed MiniSquadron originally on iPhone. It was then ported to Palm Pre, and now it is appearing on WP7! I’ve also developed Fox Vs Duck and EpicWin, both currently on iPhone.
2)Why did you choose WP7 as a platform of your choice?
I was approached by Microsoft to port MiniSquadron after the success it had on iPhone.
3)Which one do you think as the single most feature you liked in WP7?
Without a doubt it is definitely the integration with the LIVE service with the phone.
4)Are you satisfied with WP7 Platform development tools?
The WP7 tools are exceptionally good. They are all based off VisualStudio which for me is a superb tool for development.
5)What are the Apps you are developing now in WP7?
MiniSquadron is the first game developed for WP7, and since we’ve just finished that we are going to make sure that has the support it needs before any other plans on WP7.
6)In what way Microsoft can improve their WP7 or What does WP7 lacks from?
It’s still fairly early so there are bound to be kinks in the submission and approval processes, but so far it looks like Microsoft are working really hard to make the process as smooth as possible.
7)Future Plans of you?
Supermono is continuously working on improving and making games/apps that will hopefully be fresh and relevant. Our goal is to capture the imagination of the people with our weird and fun games!
Apart from these questions, Other things you want to share with the community?
Customers of MiniSquadron on WP7 can look forward to an exclusive new level and also 7 new planes to collect!
Thanks Tak for sharing with us.Expecting your other two iPhone games in WP7 Platform soon.