343 Industries details ongoing updates for Halo: The Master Chief Collection

Halo: The Master Chief Collection has experienced a turbulent few years since it first launched in 2014. While it combined Xbox’s most famous franchise onto one disc with updated visuals and more, its multiplayer was almost universally panned for a number of bugs and matchmaking issues. Its single-player narrative may be one of the better ones compared to other first-person shooters, but matchmaking is what keeps people coming back, and in The Master Chief’s Collection’s case it didn’t.

Over on Halo Waypoint, the development team detailed what their plans are for ongoing updates to The Master Chief Collection in order to rectify these problems. 343 head Bonnie Ross first shared news of this ambitious project to perform some critical updates and fixes last fall. Today’s inaugural post from the team covers a few key items and how they’re going to pull it off.

A few of the major issues that the team will address of course deal with its online functionality. 343 will implement updated matchmaking APIs to make stability more reliable. In order to do this, the team will also update the game’s underlying platform XDKs. The Master Chief Collection will receive a “significant overhaul of the underlying network code,” ensuring that dedicated servers will be guaranteed for all matchmade games.

These fixes are no small task. The developer has a “small but experienced” team set aside at 343 working on The Master Chief Collection as their number one priority. This team is separate from the broader team at the studio working on the next Halo FPS game, so that project will not be negatively affected. Resources are being committed to work on both projects simultaneously without taking away from the other.

Even though a dedicated team is working to fix MCC, the studio still needs a bit of help. 343 has already tapped some external support to partner with on the project, who are in the process of “working through various milestones like getting processes and tools in place, getting familiarized with the many code bases, working through scope and schedules, and generally getting all the foundation elements locked.”

The studio will also need the community’s help and feedback. Ongoing builds of The Master Chief Collection will be released to players via a public flighting program. If you’re an Xbox Insider already, the process should be familiar to you. As the team states, this will be a “separate ‘version’ of MCC that’s released into the wild for public testing of updates and patches during development.” The program will roll out in incremental stages with the intention to hopefully reach a broader audience where players can opt-in to join.

More information will be shared within the coming months.

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